There's this game I play called "Diner Dash." I'm not sure what genre it would fall under, although I've heard it called an RPG and a point and click, but that makes it sound more complicated than it is. In it you are a waitress (RPG) and you are working towards a goal by waiting on tables. You have to seat customers, take their order, bring them their food, bring them their bill, and bus the table by clicking on things in order (point and click). You have limited time to do this, shown by little hearts beneath them--take too long the hearts go down, seat them next to loud customers, hearts go down. No more hearts and they leave and you lose money. I had played nearly to the end making the standard goal, but never the expert. Now the trick to making the most money is not, as you might think, keeping the heart gage full--thus the happiest customers. No, the trick is to do things in groups. Take all the orders at once, bring all the food at once, give all of the bil...
nov·el /ˈnɒvəl/ –adjective/ of a new kind; different from anything seen or known before: a novel idea. *** eye -noun/ 6. the power of seeing; appreciative or discriminating visual perception: the eye of an artist. 8. an attentive look, close observation, or watch 9. regard, view, aim, or intention 10. a manner or way of looking at a thing